Key Components of Flow For Players
Schell says that the key components that promote Flow State for players are:
- clear goals
- limited distractions
- the "hands and minds" are engaged
- direct and immediate feedback
- continuous challenge - ensuring that the game challenge beween "boredom and frustration"
- [[The Art of Game Design - A Book of Lenses (2nd Edition)]] (Chapter 10. The Experience Is in the Player's Mind)