Playing Atari with Deep Reinforcement Learning
a classic paper applying neural networks to RL for game playing
a classic paper applying neural networks to RL for game playing
improve zero-shot prompt performance of LLMs by adding “Let’s think step by step” before each answer
improve the Encoder/Decoder alignment with an Attention Mechanism
a prompting and fine-tuning method that enables LLMs to engage in a "thinking" process before generating responses
a comprehensive evaluation of o1-preview across many tasks and domains.
LLMs can help and also hinder learning outcomes
a paper that shows a model needs to see a concept exponentially more times to achieve linear improvements
VALL-E can generate speech in anyone's voice with only a 3-second sample of the speaker and some text
Notes from paper Large-scale Contrastive Language-Audio Pre-training with Feature Fusion and Keyword-to-Caption Augmentation by Yusong Wu, Ke Chen, Tianyu Zhang, Yuchen Hui, Taylor Berg-Kirkpatrick, Shlomo Dubnov