Iterative Development
deliver working software frequently
deliver working software frequently
The sum of weighted outcomes divided by total outcomes
The tendency to prefer avoiding losses over acquiring equivalent gains.
An object at rest stays at rest, F=ma, and every action has an equal and opposite reaction.
Complete immersion in an activity with energised focus — also known as "in the zone".
Clear goals, immediate feedback, and continuous challenge pitched between boredom and frustration.
Multiplying each value in a vector by the same value
A method of detecting nearby objects in 3D space.
A rendering technique that casts rays for each vertical slice of the screen.