Articles in the permanent category
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Lua Coroutines
Functions that can pause and resume execution, similar to Python generators.
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Doubling or Halving as a Game Balancing Technique
When tuning game values, double or halve them instead of nudging — it makes the effect obvious.
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Meaningful Game Economies
A game economy is meaningful when spending and earning money form a rewarding loop.
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Emergent Gameplay
Strategic actions that aren't in the rules but arise naturally from playing the game.
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Key to Addictive Game Design
Addictive games keep players exercising a skill, taking risks, and working a strategy simultaneously.
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50% Rule for Game Development
Plan to ship at half the budget, use the rest to make it great.