Articles in the permanent category
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Rule Enforcer
To prevent cheating, a game needs a rule enforcer.
"if players feel like your game can be cheated, some will try to cheat, but most …
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Server Authoritative Multiplayer
A typical multiplayer game architecture where the server has authority over the game state. The server keeps track of players' positions, the resources they own …
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Out-of-Domain
When data is provided to a model that is significantly different from what it was trained on, it's referred to as out-of-domain data.
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Fleeting Notes
Fleeting notes in Zettelkasten are for capturing ideas while reading, listening, or thinking. They are designed to be short-lived and should be stored in an …
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Literature Notes
Literature Notes in Zettelkasten are notes which capture information from the source material in our own words. They are sometimes referred to as Reference or …
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Permanent Notes
Permanent notes (also known as Evergreen notes) capture a single "atomic" idea. They also include links to related ideas. In the Zettelkasten system, they're created …
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Latticework of Mental Models
Charlies Munger advocates for building a "broad theoretical toolbox" that he calls a Latticework of Mental Models. The idea is to accumulate concepts from a …