You can find the source on the GitHub project.
The notes are collecting using my interpretation of the Zettelkasten method.
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Categorical Cross-Entropy Loss
Categorical Cross-Entropy Loss Function, also known as Softmax Loss, is a loss function used in multiclass classification model training. It applies the Softmax Activation Function …
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Cross-Entropy
Cross-entropy measures the average number of bits required to identify an event if you had a coding scheme optimised for one probability distribution
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Information Entropy
Entropy is a measure of uncertainty of a random variable's possible outcomes.
It's highest when there are many equally likely outcomes. As you introduce more …
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Softmax Activation Function
The Softmax Activation Function converts a vector of numbers into a vector of probabilities that sum to 1. It's applied to a model's outputs (or …
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Sigmoid Function
The Sigmoid function, also known as the Logistic Function, squeezes numbers into a probability-like range between 0 and 1.1 Used in Binary Classification model …
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Rule Enforcer
To prevent cheating, a game needs a rule enforcer.
"if players feel like your game can be cheated, some will try to cheat, but most …
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Server Authoritative Multiplayer
A typical multiplayer game architecture where the server has authority over the game state. The server keeps track of players' positions, the resources they own …